Problem
Two Customers, One Site
Digital built for one buyer persona; showroom customers got a broken experience.
Retail · Omnichannel · 2018
Redesigned OMF's commerce architecture to serve both online shoppers and showroom buyers — without flattening the difference between them.
Problem
Digital built for one buyer persona; showroom customers got a broken experience.
System
Unified product story with channel-specific conversion paths.
Process
Mapped online vs in-store decision trees; redesigned information hierarchy.
Outcome
Website serves both discovery and conversion without compromise.
Artifacts from this engagement
OMF is an American mattress brand that sells the same product two completely different ways — online to someone who has never touched the mattress, and in a showroom to someone who just has. The challenge was a digital experience that had been built for one of those customers and failed the other. This engagement redesigned the website and commerce architecture to serve both — without flattening the difference between them.
OMF sells mattresses — a category where the dominant purchase question is "will this feel right?" and the dominant purchase anxiety is "what if it doesn't?" The US DTC mattress market is fiercely competitive. Casper, Purple, Nectar — every player had figured out that the online channel needed to compensate for the inability to lie down and feel the product before buying it. Trust architecture, trial periods, return policies designed to eliminate hesitation.
OMF had something competitors mostly didn't: physical showrooms. The digital experience, however, had not been designed with the showroom in mind. The website treated every visitor as if they had arrived cold from a Google search. The customer who had just spent 20 minutes in a showroom and was ready to buy returned home to a website that started the sales conversation from scratch — no recognition, no continuity, no bridge from the physical to the digital experience.
The US DTC mattress category had accumulated five years of conversion experiments by 2021. Casper, Purple, Nectar, Saatva, and Helix had all been running A/B tests on the same fundamental problem — how do you sell a $1,500 product that people can't feel before they buy it? Before touching OMF's specific brief, two weeks went into understanding what the category had already solved, what it hadn't, and where OMF's showroom asset created genuine competitive differentiation.
Audited the top 8 US DTC mattress competitors across five dimensions: product page architecture, trust signal placement, trial/return policy presentation, checkout flow length, and omnichannel integration. Identified the category conventions OMF needed to meet and the areas where differentiation was possible. OMF's showroom presence was not being used by any competitor at the same scale — it was a genuine whitespace.
Mapped all three user journeys from first touchpoint to post-purchase. The showroom-to-online journey had the highest intent and the worst experience — a customer who had just physically validated their purchase choice was arriving home to a website that started from zero. Identified the bridge: a post-visit email flow with a personalised product link, built on information captured during the showroom visit.
Redesigned the product page as a sensory narrative rather than a spec sheet. The core design question was: how do you communicate feel through a screen? Worked on materials language (describing firmness, support, temperature regulation in experiential rather than technical terms), visual hierarchy that prioritised trust signals over features, and a comparison system that helped undecided buyers choose between models without needing to visit a store.
Reduced checkout from 3 steps to 2 by moving account creation post-purchase. Designed the showroom handoff mechanism — a QR-scannable personalised link that showroom staff could send to customers after a visit, pre-loading their product selection and store confirmation into the checkout flow. Delivered full interaction specifications and responsive layout documentation for the engineering handoff.
What builds trust for a $20 software subscription is different from what builds trust for a $1,500 mattress. The DTC mattress category had solved specific trust problems through trial periods, White Glove delivery, and warranty structures. Designing without understanding those category conventions would have produced something technically competent but commercially naive. Category research is not optional in consumer commerce — it's the foundation.
The mistake in omnichannel design is building excellent individual channel experiences that don't acknowledge each other. OMF's showroom was not a marketing expense — it was a trust-building mechanism that had been allowed to evaporate the moment the customer left the building. True omnichannel thinking means asking: what does each channel know about the customer, and how does the next channel build on that knowledge rather than starting over?
Every field, every step, every decision a customer is asked to make in a checkout flow is a conversion risk. In a category where the purchase anxiety is already high — spending $1,500 on something you're relying on feel for — administrative friction at the moment of commitment is disproportionately damaging. The design principle: make the irreversible decision (buying) as effortless as possible, defer the reversible decisions (creating an account) until after the conversion is secured.
Three years of international consulting as a solo contributor, lead designer, and staff consultant taught something no team engagement can: the full weight of a design decision when there's no one else in the room. Working with Verizon, Crowley, Hempel, and OMF across different capacities and geographies compressed the feedback loops dramatically. Every assumption you can't test with a colleague, you test with the brief — and the brief always wins.
Consumer DTC, omnichannel retail, or enterprise product — the design problems are structurally the same: understand the user's channel, meet them there, and remove every obstacle between intent and action. If that's the brief, let's talk.